I’ve long admired Gabe Newell & quote him regularly. This guy totally gets systems thinking and rapid experimentation within a guiding vision – the essence of Game Thinking.
“The most important thing you can do is to get into an iteration cycle where you can measure the impact of your work, have a hypothesis about how making changes will affect those variables, and ship changes regularly. It doesn’t even matter… what the content is – it’s the iteration of hypothesis, changes, and measurement that will make you better at a faster rate than anything else we have seen.”
Gabe Newell – CEO, Valve read more on Gamasutra….